currentMagazine: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
||
Line 27: | Line 27: | ||
|x1= <code>_magazineClass = [[currentMagazine]] [[player]];//Example: "30Rnd_545x39_AK"</code> | |x1= <code>_magazineClass = [[currentMagazine]] [[player]];//Example: "30Rnd_545x39_AK"</code> | ||
|seealso= [[magazines]] [[currentMagazineDetail]] [[currentWeapon]] [[currentMuzzle]] [[currentThrowable]] [[currentVisionMode]] [[currentWeaponMode]] [[currentZeroing]] | |seealso= [[magazines]] [[currentMagazineDetail]] [[currentWeapon]] [[currentMuzzle]] [[currentThrowable]] [[currentVisionMode]] [[currentWeaponMode]] [[currentZeroing]] [[magazinesTurret]], [[weaponsTurret]] | ||
}} | }} | ||
Revision as of 16:03, 20 January 2022
Description
- Description:
- Returns class name of currently loaded vehicle's / unit's magazine.
- Groups:
- Unit InventoryVehicle Inventory
Syntax
- Syntax:
- currentMagazine vehicle
- Parameters:
- vehicle: Object - unit or vehicle
- Return Value:
- String
Examples
- Example 1:
_magazineClass = currentMagazine player;//Example: "30Rnd_545x39_AK"
Additional Information
- See also:
- magazines currentMagazineDetail currentWeapon currentMuzzle currentThrowable currentVisionMode currentWeaponMode currentZeroing magazinesTurretweaponsTurret
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 4, 2010
- kju
- See notes of currentWeapon.