getPosATLVisual: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
||
Line 18: | Line 18: | ||
|x1= <code>_playerRenderedPosATL = [[getPosATLVisual]] [[player]];</code> | |x1= <code>_playerRenderedPosATL = [[getPosATLVisual]] [[player]];</code> | ||
|seealso= [[getPosVisual]] [[getPosASLVisual]] [[getPosWorldVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] | |seealso= [[getPosVisual]] [[getPosASLVisual]] [[getPosWorldVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]], [[getPosASL]], [[getPosASLW]] | ||
}} | }} |
Revision as of 16:46, 20 January 2022
Description
- Description:
- Returns an object's rendered ATL position (z value above ground) in render time scope.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosATLVisual object
- Parameters:
- object: Object
- Return Value:
- Array format PositionATL
Examples
- Example 1:
_playerRenderedPosATL = getPosATLVisual player;
Additional Information
- See also:
- getPosVisual getPosASLVisual getPosWorldVisual visiblePositionASL visiblePosition position getPos getPosATLgetPosASLgetPosASLW
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note