setRepairCargo: Difference between revisions
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|x1= <code>_repairTruck1 '''setRepairCargo''' 0</code> | |x1= <code>_repairTruck1 '''setRepairCargo''' 0</code> | ||
|seealso= [[getRepairCargo]] | |seealso= [[getRepairCargo]] [[setAmmoCargo]], [[setFuelCargo]] | ||
}} | }} | ||
Revision as of 17:57, 20 January 2022
Description
- Description:
- Set amount of repair resources in cargo space of repair vehicle. Amount 1 is full cargo.
- Groups:
- Vehicle Inventory
Syntax
- Syntax:
- vehicleName setRepairCargo amount
- Parameters:
- vehicleName: Object
- amount: Number - In range 0 to 1
- Return Value:
- Nothing
Examples
- Example 1:
_repairTruck1 setRepairCargo 0
Additional Information
- See also:
- getRepairCargo setAmmoCargosetFuelCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 10, 2015 - 19:36 (UTC)
- Waffle SS.
- (Arma 3 1.44) setRepairCargo will have no effect if the vehicle doesn't support getRepairCargo.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Vehicle Inventory
- Scripting Commands: Global Effect