getMusicPlayedTime: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Some wiki formatting)
 
(18 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command
{{RV|type=command


| arma3
|game1= arma3
|version1= 1.78


|1.78|= Game version
|gr1= Sounds


|gr1 = Sounds
|descr= Returns elapsed time in seconds for currently playing music track.


| Returns elapsed time in seconds for currently playing music track.
|s1= [[getMusicPlayedTime]]


| [[getMusicPlayedTime]]
|r1= [[Number]]


| [[Number]]
|x1= <sqf>
 
playMusic ["LeadTrack06_F_Tank", 0];
 
onEachFrame {hintSilent str getMusicPlayedTime};
|x1 = <code>[[playMusic]] ["LeadTrack06_F_Tank", 0];  
</sqf>
[[onEachFrame]] {[[hintSilent]] [[str]] [[getMusicPlayedTime]]};</code>
 
 
| [[addMusicEventHandler]], [[playMusic]]


|seealso= [[addMusicEventHandler]] [[playMusic]]
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 11:20, 4 May 2022

Hover & click on the images for description

Description

Description:
Returns elapsed time in seconds for currently playing music track.
Groups:
Sounds

Syntax

Syntax:
getMusicPlayedTime
Return Value:
Number

Examples

Example 1:
playMusic ["LeadTrack06_F_Tank", 0]; onEachFrame {hintSilent str getMusicPlayedTime};

Additional Information

See also:
addMusicEventHandler playMusic

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note