getMusicPlayedTime: Difference between revisions

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m (Text replacement - "|= Game version " to " ")
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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
|version1= 1.78


|1.78
|gr1= Sounds


|gr1 = Sounds
|descr= Returns elapsed time in seconds for currently playing music track.


| Returns elapsed time in seconds for currently playing music track.
|s1= [[getMusicPlayedTime]]


| [[getMusicPlayedTime]]
|r1= [[Number]]


| [[Number]]
|x1= <sqf>
playMusic ["LeadTrack06_F_Tank", 0];
onEachFrame {hintSilent str getMusicPlayedTime};
</sqf>


|x1 = <code>[[playMusic]] ["LeadTrack06_F_Tank", 0];
|seealso= [[addMusicEventHandler]] [[playMusic]]
[[onEachFrame]] {[[hintSilent]] [[str]] [[getMusicPlayedTime]]};</code>
 
 
| [[addMusicEventHandler]], [[playMusic]]
}}
}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 11:20, 4 May 2022

Hover & click on the images for description

Description

Description:
Returns elapsed time in seconds for currently playing music track.
Groups:
Sounds

Syntax

Syntax:
getMusicPlayedTime
Return Value:
Number

Examples

Example 1:
playMusic ["LeadTrack06_F_Tank", 0]; onEachFrame {hintSilent str getMusicPlayedTime};

Additional Information

See also:
addMusicEventHandler playMusic

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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