getMusicPlayedTime: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 1.78 | |||
| | |gr1= Sounds | ||
| | |descr= Returns elapsed time in seconds for currently playing music track. | ||
| | |s1= [[getMusicPlayedTime]] | ||
| [[ | |r1= [[Number]] | ||
| [ | |x1= <sqf> | ||
playMusic ["LeadTrack06_F_Tank", 0]; | |||
onEachFrame {hintSilent str getMusicPlayedTime}; | |||
</sqf> | |||
| | |seealso= [[addMusicEventHandler]] [[playMusic]] | ||
}} | }} | ||
Latest revision as of 11:20, 4 May 2022
Description
- Description:
- Returns elapsed time in seconds for currently playing music track.
- Groups:
- Sounds
Syntax
- Syntax:
- getMusicPlayedTime
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- addMusicEventHandler playMusic
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note