flyInHeightASL: Difference between revisions
Jump to navigation
Jump to search
m (added link to ASL) |
Lou Montana (talk | contribs) m (Text replacement - "<code>([a-zA-Z0-9_, ]+) +\[\[([a-zA-Z0-9_]+)\]\] +(\[[a-zA-Z0-9_, ]+\]);?<\/code>" to "<sqf>$1 $2 $3;</sqf>") |
||
Line 20: | Line 20: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>cobraOne flyInHeightASL [200, 100, 400];</sqf> | ||
|seealso= [[flyInHeight]] | |seealso= [[flyInHeight]] | ||
}} | }} |
Revision as of 13:23, 5 May 2022
Description
- Description:
- Sets the minimal ASL height. Final height is
flyInHeight max flyInHeightASL
- the higher altitude has priority. - Groups:
- Object Manipulation
Syntax
- Syntax:
- aircraft flyInHeightASL [standardAltitude, combatAltitude, stealthAltitude]
- Parameters:
- aircraft: Object - helicopter, airplane
- standardAltitude: Number - base altitude used when behaviour is neither "COMBAT" or "STEALTH"
- combatAltitude: Number - altitude used when behaviour is "COMBAT"
- stealthAltitude: Number - altitude used when behaviour is "STEALTH"
- Return Value:
- Nothing
Examples
- Example 1:
- cobraOne flyInHeightASL [200, 100, 400];
Additional Information
- See also:
- flyInHeight
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note