allCurators: Difference between revisions

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m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>")
 
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.16


|1.16|= Game version
|gr1= Curator
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| Returns list of all curators. |= Description
|gr2= Object Detection
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| '''allCurators''' |= Syntax
|descr= Returns list of all curator logic units, not the units assigned to the logic.


| [[Array]] |RETURNVALUE=  
|s1= '''allCurators'''


|r1= [[Array]]


|x1= <code>_myVariable = allCurators;</code>|EXAMPLE1=
|x1= <sqf>_allCuratorLogics = allCurators;</sqf>


____________________________________________________________________________________________
|seealso= [[allGroups]] [[allDead]] [[playableUnits]] [[switchableUnits]] [[vehicles]] [[allUnitsUAV]] [[allSites]]
 
| [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]], [[allSites]] |SEEALSO=
 
|  |MPBEHAVIOUR=
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}}
}}


<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Curator|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dl class="command_description">
<dd class="notedate">Posted on June 20, 2015 - 16:44 (UTC)</dd>
<dt class="note">[[User:Verox|Verox]]</dt>
<dd class="note">
This returns all curator logic units, not the units assigned to the logic.
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 21:21, 7 May 2022

Hover & click on the images for description

Description

Description:
Returns list of all curator logic units, not the units assigned to the logic.
Groups:
CuratorObject Detection

Syntax

Syntax:
allCurators
Return Value:
Array

Examples

Example 1:
_allCuratorLogics = allCurators;

Additional Information

See also:
allGroups allDead playableUnits switchableUnits vehicles allUnitsUAV allSites

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note