allCurators: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|=GROUP1" to "|GROUP1=")
m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>")
 
(25 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 1.16


|1.16|Game version=
|gr1= Curator


|gr1= Curator |GROUP1=
|gr2= Object Detection
____________________________________________________________________________________________


| Returns list of all curator logic units, not the units assigned to the logic. |DESCRIPTION=
|descr= Returns list of all curator logic units, not the units assigned to the logic.
____________________________________________________________________________________________


| '''allCurators''' |SYNTAX=
|s1= '''allCurators'''


| [[Array]] |RETURNVALUE=
|r1= [[Array]]


|x1= <sqf>_allCuratorLogics = allCurators;</sqf>


|x1= <code>_allCuratorLogics = [[allCurators]];</code>|EXAMPLE1=
|seealso= [[allGroups]] [[allDead]] [[playableUnits]] [[switchableUnits]] [[vehicles]] [[allUnitsUAV]] [[allSites]]
 
____________________________________________________________________________________________
 
| [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]], [[allSites]] |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}


<h3 style='display:none'>Notes</h3>
<dl class="command_description">
<dl class='command_description'>
<!-- Note Section BEGIN -->
 
<!-- Note Section END -->

Latest revision as of 21:21, 7 May 2022

Hover & click on the images for description

Description

Description:
Returns list of all curator logic units, not the units assigned to the logic.
Groups:
CuratorObject Detection

Syntax

Syntax:
allCurators
Return Value:
Array

Examples

Example 1:
_allCuratorLogics = allCurators;

Additional Information

See also:
allGroups allDead playableUnits switchableUnits vehicles allUnitsUAV allSites

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note