inflamed: Difference between revisions

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m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\] _([a-zA-Z0-9_]+);?<\/code>" to "<sqf>_$1 = $2 _$3;</sqf>")
 
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<h2 style="color:#000066">'''inflamed ''fireplace'''''</h2>
{{RV|type=command


'''Operand types:'''
|game1= ofp
|version1= 1.04


fireplace: [[Object]]
|game2= ofpe
|version2= 1.00


'''Type of returned value:'''
|game3= arma1
|version3= 1.00


[[Boolean]]
|game4= arma2
|version4= 1.00


'''Description:'''
|game5= arma2oa
|version5= 1.50


Check if fireplace is inflamed (burning) or not.
|game6= tkoh
|version6= 1.00


'''Example:'''
|game7= arma3
|version7= 0.50


_it = '''inflamed''' fireplaceOne
|arg= global
 
|gr1= Object Manipulation
 
|descr= Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use [[isBurning]] command.
 
|s1= [[inflamed]] fireplace
 
|p1= fireplace: [[Object]]
 
|r1= [[Boolean]]
 
|x1= <sqf>_inflamed = inflamed _fireplaceOne;</sqf>
 
|seealso= [[inflame]] [[isBurning]]
}}

Latest revision as of 21:24, 7 May 2022

Hover & click on the images for description

Description

Description:
Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use isBurning command.
Groups:
Object Manipulation

Syntax

Syntax:
inflamed fireplace
Parameters:
fireplace: Object
Return Value:
Boolean

Examples

Example 1:
_inflamed = inflamed _fireplaceOne;

Additional Information

See also:
inflame isBurning

Notes

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