currentNamespace: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Added command group Namespaces)
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Line 20: Line 20:
|r1= [[Namespace]]
|r1= [[Namespace]]


|x1= <code>[[if]] ([[currentNamespace]] [[isEqualTo]] [[uiNamespace]]) [[then]] {[[hint]] "This is uiNamespace"};</code>
|x1= <code>if ([[currentNamespace]] [[isEqualTo]] [[uiNamespace]]) [[then]] {[[hint]] "This is uiNamespace"};</code>


|x2= Quick function to get namespace name<code>_fn_currentNamespace = {
|x2= Quick function to get namespace name<code>_fn_currentNamespace = {

Revision as of 11:01, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns current global namespace the script runs in. Could be one of the following:
Since Arma 3 v2.00, Namespaces can be compared with == and != operators in addition to isEqualTo
Groups:
NamespacesSystem

Syntax

Syntax:
currentNamespace
Return Value:
Namespace

Examples

Example 1:
if (currentNamespace isEqualTo uiNamespace) then {hint "This is uiNamespace"};
Example 2:
Quick function to get namespace name_fn_currentNamespace = { if (currentNamespace isEqualTo missionNamespace) exitWith {"missionNamespace"}; if (currentNamespace isEqualTo parsingNamespace) exitWith {"parsingNamespace"}; if (currentNamespace isEqualTo profileNamespace) exitWith {"profileNamespace"}; if (currentNamespace isEqualTo uiNamespace) exitWith {"uiNamespace"}; }; with profileNamespace do { systemChat call _fn_currentNamespace; // profileNamespace }; systemChat call _fn_currentNamespace; // missionNamespace with uiNamespace do { systemChat call _fn_currentNamespace; // uiNamespace };

Additional Information

See also:
missionNamespaceuiNamespaceparsingNamespaceprofileNamespacelocalNamespaceallVariableswithForward Compatibility

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note