currentMagazine: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
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|r1= [[String]]
|r1= [[String]]


|x1= <code>_magazineClass = currentMagazine [[player]];//Example: "30Rnd_545x39_AK"</code>
|x1= <code>_magazineClass = currentMagazine player;//Example: "30Rnd_545x39_AK"</code>


|seealso= [[magazines]] [[currentMagazineDetail]] [[currentWeapon]] [[currentMuzzle]] [[currentThrowable]] [[currentVisionMode]] [[currentWeaponMode]] [[currentZeroing]] [[magazinesTurret]] [[weaponsTurret]]
|seealso= [[magazines]] [[currentMagazineDetail]] [[currentWeapon]] [[currentMuzzle]] [[currentThrowable]] [[currentVisionMode]] [[currentWeaponMode]] [[currentZeroing]] [[magazinesTurret]] [[weaponsTurret]]

Revision as of 11:02, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns class name of currently loaded vehicle's / unit's magazine.
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
currentMagazine vehicle
Parameters:
vehicle: Object - unit or vehicle
Return Value:
String

Examples

Example 1:
_magazineClass = currentMagazine player;//Example: "30Rnd_545x39_AK"

Additional Information

See also:
magazines currentMagazineDetail currentWeapon currentMuzzle currentThrowable currentVisionMode currentWeaponMode currentZeroing magazinesTurret weaponsTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on October 4, 2010
kju
See notes of currentWeapon.