currentNamespace: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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Line 20: | Line 20: | ||
|r1= [[Namespace]] | |r1= [[Namespace]] | ||
|x1= <code>if (currentNamespace isEqualTo uiNamespace) | |x1= <code>if (currentNamespace isEqualTo uiNamespace) then {[[hint]] "This is uiNamespace"};</code> | ||
|x2= Quick function to get namespace name<code>_fn_currentNamespace = { | |x2= Quick function to get namespace name<code>_fn_currentNamespace = { |
Revision as of 11:10, 12 May 2022
Description
- Description:
- Returns current global namespace the script runs in. Could be one of the following:
- missionNamespace
- uiNamespace
- parsingNamespace
- profileNamespace
- localNamespace (since Arma 3 v2.00)
- Groups:
- NamespacesSystem
Syntax
- Syntax:
- currentNamespace
- Return Value:
- Namespace
Examples
- Example 1:
if (currentNamespace isEqualTo uiNamespace) then {hint "This is uiNamespace"};
- Example 2:
- Quick function to get namespace name
_fn_currentNamespace = { if (currentNamespace isEqualTo missionNamespace) exitWith {"missionNamespace"}; if (currentNamespace isEqualTo parsingNamespace) exitWith {"parsingNamespace"}; if (currentNamespace isEqualTo profileNamespace) exitWith {"profileNamespace"}; if (currentNamespace isEqualTo uiNamespace) exitWith {"uiNamespace"}; }; with profileNamespace do { systemChat call _fn_currentNamespace; // profileNamespace }; systemChat call _fn_currentNamespace; // missionNamespace with uiNamespace do { systemChat call _fn_currentNamespace; // uiNamespace };
Additional Information
- See also:
- missionNamespaceuiNamespaceparsingNamespaceprofileNamespacelocalNamespaceallVariableswithForward Compatibility
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note