engineOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>") |
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|x2= <code>[[waitUntil]] { [[player]] == [[driver]] _jeep; }; | |x2= <code>[[waitUntil]] { [[player]] == [[driver]] _jeep; }; | ||
vehicle [[player]] [[engineOn]] [[true]];</code> | |||
|seealso= [[isEngineOn]] | |seealso= [[isEngineOn]] | ||
Line 59: | Line 59: | ||
heli [[setFuel]] 0; | heli [[setFuel]] 0; | ||
[[sleep]] 0.01; | [[sleep]] 0.01; | ||
heli | heli setFuel _gas;</code> | ||
Also sets helicopter fuel back to original quantity. Works on every other vehicle. | Also sets helicopter fuel back to original quantity. Works on every other vehicle. | ||
</dl> | </dl> |
Revision as of 11:32, 12 May 2022
Description
- Description:
- Activates and deactivates the engine of a vehicle.
- Multiplayer:
- Executed on a remote vehicle this command may turn the engine on but then it will get turned off by itself after a short while.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- vehicle engineOn state
- Parameters:
- vehicle: Object
- state: Boolean - true to turn the engine on, false to turn it off
- Return Value:
- Nothing
Examples
- Example 1:
if (!isEngineOn _jeep) then { _jeep engineOn true; };
- Example 2:
waitUntil { player == driver _jeep; }; vehicle player engineOn true;
Additional Information
- See also:
- isEngineOn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.90
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect