detach: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>") |
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Line 27: | Line 27: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>obj1 | |x1= <code>obj1 attachTo [player]; | ||
detach obj1;</code> | detach obj1;</code> | ||
Revision as of 11:40, 12 May 2022
Description
- Description:
- Detaches previously attached with attachTo object.
- Multiplayer:
- Only has to be executed on one client.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
obj1 attachTo [player]; detach obj1;
Additional Information
- See also:
- attachedObjects attachedTo attachTo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note