setDirection: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4 $5</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
||
Line 28: | Line 28: | ||
|x1= <code>_location = createLocation ["VegetationPalm", getPos player, 200, 200]; | |x1= <code>_location = createLocation ["VegetationPalm", getPos player, 200, 200]; | ||
_location | _location setText "Benargee's Palm Tree"; | ||
_location setDirection 45;</code> | _location setDirection 45;</code> | ||
|seealso= [[createLocation]] [[setText]] [[direction]] | |seealso= [[createLocation]] [[setText]] [[direction]] | ||
}} | }} |
Revision as of 13:01, 12 May 2022
Description
- Description:
- Sets the orientation of a location. The location's area and map icon (if its type uses an icon) will be rotated to this orientation.
- Groups:
- Locations
Syntax
- Syntax:
- location setDirection direction
- Parameters:
- location: Location
- direction: Number
- Return Value:
- Nothing
Examples
- Example 1:
_location = createLocation ["VegetationPalm", getPos player, 200, 200]; _location setText "Benargee's Palm Tree"; _location setDirection 45;
Additional Information
- See also:
- createLocation setText direction
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Locations