currentCommand: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|r1= [[String]] | |r1= [[String]] | ||
|x1= < | |x1= <sqf>_command = currentCommand player;</sqf> | ||
|seealso= [[commandFire]] [[commandMove]] [[commandSuppressiveFire]] [[join]] | |seealso= [[commandFire]] [[commandMove]] [[commandSuppressiveFire]] [[join]] | ||
}} | }} |
Latest revision as of 10:22, 13 May 2022
Description
- Description:
- Return the current command type (empty string when no command) for the commander of given vehicle (or for a given soldier). Returned value can be one of:
- "WAIT"
- "ATTACK"
- "HIDE"
- "MOVE"
- "HEAL"
- "REPAIR"
- "REFUEL"
- "REARM"
- "SUPPORT"
- "JOIN"
- "GET IN"
- "FIRE"
- "GET OUT"
- "STOP"
- "EXPECT"
- "ACTION"
- "ATTACKFIRE"
- "Suppress"
- Groups:
- Unit Control
Syntax
- Syntax:
- currentCommand vehicleName
- Parameters:
- vehicleName: Object
- Return Value:
- String
Examples
- Example 1:
Additional Information
- See also:
- commandFire commandMove commandSuppressiveFire join
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control