isFlashlightOn: Difference between revisions

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{{Command|= Comments
{{RV|type=command
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| arma3 |= Game name
|game1= arma3
|version1= 0.50


|0.50|= Game version
|gr1= Object Manipulation
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| Returns true if there is a linked and enabled flashlight on a given weapon.  |DESCRIPTION=
|gr2= Weapons
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| unit '''isFlashlightOn''' weapon |SYNTAX=
|descr= Returns true if there is a linked and enabled flashlight on a given weapon.


|p1= unit: [[Object]]  |PARAMETER1=
|s1= unit [[isFlashlightOn]]  weapon


|p2= weapon: [[String]] |PARAMETER2=
|p1= unit: [[Object]]


| [[Boolean]] |RETURNVALUE=
|p2= weapon: [[String]]


|r1= [[Boolean]]


|x1= <code>[[player]] [[isFlashlightOn]] ([[currentWeapon]] [[player]]);
|x1= <sqf>player isFlashlightOn (currentWeapon player);</sqf>
</code>|EXAMPLE1=


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|seealso= [[enableGunLights]]
 
| [[enableGunLights]] |SEEALSO=
 
|  |MPBEHAVIOUR=
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns true if there is a linked and enabled flashlight on a given weapon.
Groups:
Object ManipulationWeapons

Syntax

Syntax:
unit isFlashlightOn weapon
Parameters:
unit: Object
weapon: String
Return Value:
Boolean

Examples

Example 1:
player isFlashlightOn (currentWeapon player);

Additional Information

See also:
enableGunLights

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note