getPosATLVisual: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.32 | |||
|arg= global | |arg= global | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
|gr2= Render Time Scope | |gr2= Render Time Scope | ||
| Returns an object's rendered [[PositionATL| | |descr= Returns an object's rendered [[Position#PositionATL|ATL position]] (z value above ground) in render time scope. | ||
| | |s1= [[getPosATLVisual]] object | ||
|p1= object: [[Object]] | |||
| | |r1= [[Array]] format [[Position#PositionATL|PositionATL]] | ||
|x1= <sqf>_playerRenderedPosATL = getPosATLVisual player;</sqf> | |||
|x1= < | |||
|seealso= [[getPosVisual]] [[getPosASLVisual]] [[getPosWorldVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]] | |||
}} | }} | ||
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Returns an object's rendered ATL position (z value above ground) in render time scope.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosATLVisual object
- Parameters:
- object: Object
- Return Value:
- Array format PositionATL
Examples
- Example 1:
Additional Information
- See also:
- getPosVisual getPosASLVisual getPosWorldVisual visiblePositionASL visiblePosition position getPos getPosATL getPosASL getPosASLW
Notes
-
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