getPosATLVisual: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|gr2= Render Time Scope | |gr2= Render Time Scope | ||
|descr= Returns an object's rendered [[PositionATL| | |descr= Returns an object's rendered [[Position#PositionATL|ATL position]] (z value above ground) in render time scope. | ||
|s1= | |s1= [[getPosATLVisual]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|r1=[[Array]] | |r1= [[Array]] format [[Position#PositionATL|PositionATL]] | ||
|x1= <sqf>_playerRenderedPosATL = getPosATLVisual player;</sqf> | |||
|x1= < | |||
|seealso= [[getPosVisual]] | |seealso= [[getPosVisual]] [[getPosASLVisual]] [[getPosWorldVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]] | ||
}} | }} |
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Returns an object's rendered ATL position (z value above ground) in render time scope.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosATLVisual object
- Parameters:
- object: Object
- Return Value:
- Array format PositionATL
Examples
- Example 1:
Additional Information
- See also:
- getPosVisual getPosASLVisual getPosWorldVisual visiblePositionASL visiblePosition position getPos getPosATL getPosASL getPosASLW
Notes
-
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