setTimeMultiplier: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|x1= <sqf>setTimeMultiplier 60;</sqf>
|x1= <sqf>setTimeMultiplier 60;</sqf>


|x2= <code>setTimeMultiplier 0.5;</code>
|x2= <sqf>setTimeMultiplier 0.5;</sqf>


|seealso= [[timeMultiplier]] [[skipTime]] [[setAccTime]] [[accTime]] [[time]] [[serverTime]] [[date]] [[dayTime]]
|seealso= [[timeMultiplier]] [[skipTime]] [[setAccTime]] [[accTime]] [[time]] [[serverTime]] [[date]] [[dayTime]]
}}
}}

Revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets a time multiplier for in-game time. The command range is capped at 0.1 - 120 to avoid performance problems.
Groups:
TimeMission InformationEnvironment

Syntax

Syntax:
setTimeMultiplier value
Parameters:
value: Number - has to be in range from 0.1 to 120
Return Value:
Nothing

Examples

Example 1:
setTimeMultiplier 60;
Example 2:
setTimeMultiplier 0.5;

Additional Information

See also:
timeMultiplier skipTime setAccTime accTime time serverTime date dayTime

Notes

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