magazinesDetailBackpack: Difference between revisions

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m (Text replacement - "\|x([0-9]) *= * <code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Text replacement - "\{\{Note([^<]*)<code>([^<]*)<\/code>" to "{{Note$1<sqf>$2</sqf>")
Line 55: Line 55:
|timestamp= 20210912220755
|timestamp= 20210912220755
|text= To return the ammo count in each magazine, you can use this code:
|text= To return the ammo count in each magazine, you can use this code:
<code>magazinesDetailBackpack player apply {
<sqf>magazinesDetailBackpack player apply {
     private _reverse = reverse _x;
     private _reverse = reverse _x;
private_i1 = (_reverse find "[)") + 1;
private_i1 = (_reverse find "[)") + 1;
Line 61: Line 61:
private_i3 = _reverse find ["(", _id2];
private_i3 = _reverse find ["(", _id2];
parseNumber reverse (_reverse select [_i2, _i3 - _i2]); // return cnt
parseNumber reverse (_reverse select [_i2, _i3 - _i2]); // return cnt
};</code>
};</sqf>
}}
}}

Revision as of 10:41, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns an array with the type names of all the unit's backpack magazines.
Groups:
Unit Inventory

Syntax

Syntax:
magazinesDetailBackpack unit
Parameters:
unit: Object
Return Value:
Array

Alternative Syntax

Syntax:
magazinesDetailBackpack [unit, includeEmpty, includeLoaded]
Parameters:
unit: Object - unit
includeEmpty: Boolean - (Optional, default false) true to include empty magazines
includeLoaded: Boolean - (Optional, default false) true to include magazines loaded in weapons (Since Arma 3 v2.07.148195)
Return Value:
Array

Examples

Example 1:
magazinesDetailBackpack player; /* [ "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000011/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000012/2]", "Chemlight (Green)(1/1)[id/cr:10000027/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000013/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000014/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000015/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000016/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000017/2]", "9 mm 16Rnd Mag(16/16)[id/cr:10000019/2]", "9 mm 16Rnd Mag(16/16)[id/cr:10000020/2]", "RGO Grenade(1/1)[id/cr:10000021/2]", "RGO Grenade(1/1)[id/cr:10000022/2]", "IR Grenade [NATO](1/1)[id/cr:10000023/2]", "IR Grenade [NATO](1/1)[id/cr:10000024/2]", "Smoke Grenade (White)(1/1)[id/cr:10000025/2]", "Smoke Grenade (Green)(1/1)[id/cr:10000026/2]", "Chemlight (Green)(1/1)[id/cr:10000028/2]" ] */

Additional Information

See also:
magazinesDetail magazinesDetailUniform magazinesDetailVest currentMagazineDetail

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Leopard20 - c
Posted on Sep 12, 2021 - 22:07 (UTC)
To return the ammo count in each magazine, you can use this code:
magazinesDetailBackpack player apply { private _reverse = reverse _x; private_i1 = (_reverse find "[)") + 1; private_i2 = (_reverse find ["/", _id1]) + 1; private_i3 = _reverse find ["(", _id2]; parseNumber reverse (_reverse select [_i2, _i3 - _i2]); // return cnt };