revealMine: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - "<dd class="note">([^}]*)<code>([^<]*)<\/code>" to "<dd class="note">$1<sqf>$2</sqf>") |
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Manual mine detection introduced in A3 v1.76 can be overridden with something like this: | Manual mine detection introduced in A3 v1.76 can be overridden with something like this: | ||
< | <sqf>0 spawn | ||
{ | { | ||
while {true} do | while {true} do | ||
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}; | }; | ||
}; | }; | ||
};</ | };</sqf> | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 10:57, 13 May 2022
Description
- Description:
- Sets given mine as known to the side. (Knowledge about a mine is always shared across all units in a side.)
- Groups:
- Mines
Syntax
- Syntax:
- side revealMine mine
- Parameters:
- side: Side
- mine: Object
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- allMines detectedMines mineDetectedBy createMine mineActive
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 10, 2017 - 21:59 (UTC)
- AgentRev
- Manual mine detection introduced in A3 v1.76 can be overridden with something like this: