tvSetData: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Fix bad regex effects)
Tag: Undo
m (Some wiki formatting)
 
(30 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 0.74


|0.74|Game version=
|gr1= GUI Control - Tree View


|gr1= GUI Control |GROUP1=
|arg= local


|arg= local |Multiplayer Arguments=
|eff= local


|eff= local |Multiplayer Effects=
|descr= Sets string data to item on given path. IDC means id of parent Tree View.
____________________________________________________________________________________________


| Sets string data to item on given path. IDC means id of parent Tree View. |DESCRIPTION=
|s1= [[tvSetData]] [idc, path, data]
____________________________________________________________________________________________


| [[tvSetData]] [idc, path, data] |SYNTAX=
|p1= idc: [[Number]]


|p1= idc: [[Number]] |PARAMETER1=
|p2= path: [[Array]] of [[Number]]s


|p2= path: [[Array]] of [[Number]]s |PARAMETER2=
|p3= data: [[String]]


|p3= data: [[String]] |PARAMETER3=
|r1= [[Nothing]]


| [[Nothing]] |RETURNVALUE=
|s2= ctrl [[tvSetData]] [path, data]
____________________________________________________________________________________________


|s2= ctrl [[tvSetData]] [path, data] |SYNTAX2=
|p21= ctrl: [[Control]]


|p21= ctrl: [[Control]] |PARAMETER21=
|p22= path: [[Array]] of [[Number]]s


|p22= path: [[Array]] of [[Number]]s |PARAMETER22=
|p23= data: [[String]]


|p23= data: [[String]] |PARAMETER23=
|r2= [[Nothing]]


|r2= [[Nothing]] |RETURNVALUE2=
|x1= <sqf>tvSetData [101, [0], "Test data"];</sqf>
____________________________________________________________________________________________


|x1= <code>[[tvSetData]] [101, [0], "Test data"];</code> |EXAMPLE1=
|x2= <sqf>_ctrl tvSetData [[0,0,0], "Test data"];</sqf>


|x2= <code>_ctrl [[tvSetData]] [<nowiki/>[0,0,0], "Test data"];</code> |EXAMPLE2=
|seealso= [[tvAdd]] [[tvClear]] [[tvCollapse]] [[tvCount]] [[tvCurSel]] [[tvData]] [[tvDelete]] [[tvExpand]] [[tvPicture]] [[tvSetCurSel]] [[tvSetPicture]] [[tvSetValue]] [[tvSort]] [[tvSortByValue]] [[tvText]] [[tvValue]]
____________________________________________________________________________________________
 
| [[tvAdd]], [[tvClear]], [[tvCollapse]], [[tvCount]], [[tvCurSel]], [[tvData]], [[tvDelete]], [[tvExpand]], [[tvPicture]], [[tvSetCurSel]], [[tvSetPicture]], [[tvSetValue]], [[tvSort]], [[tvSortByValue]], [[tvText]], [[tvValue]] |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on Sep 11 2014</dd>
<dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]</dt>
<dd class="note">(A3 1.28)tv command family overview
<code>
//tv command family available for CT_TREE (type 12)
[[private]] ["_count","_current","_data","_text","_value","_pic"];
_CT_TREE [[tvAdd]] [ [],"Parent_A"];
_CT_TREE [[tvAdd]] [ [0],"Child_A"];
_CT_TREE [[tvAdd]] [ [0,0],"Grandchild_A"];
_CT_TREE [[tvAdd]] [ [],"Parent_B"];
_CT_TREE [[tvAdd]] [ [1],"Child_B"];
[[file:WuChaoRen_CTTree001.png]]
_count = _CT_TREE [[tvCount]] []; //return 2
_CT_TREE [[tvSetCurSel]] [0,0,0]; //select grandchild_A
[[file:WuChaoRen_CTTree003.png]]
_current = [[tvCurSel]] _CT_TREE; //return [0,0,0]
_CT_TREE [[tvSetData]] [_current,"I'm grandchild_A"];
_data = _CT_TREE [[tvData]] _current; // "I'm grandchild_A"
_text = _CT_TREE [[tvText]] _current; //"Grandchild_A"
_CT_TREE [[tvSetValue]] [_current,14];
_value = _CT_TREE [[tvValue]] _current; // 14
_CT_TREE [[tvSetPicture]] [_current,[[getText]] ([[configFile]] >> "CfgWeapons" >> "optic_NVS" >> "picture")];
_pic = _CT_TREE [[tvPicture]] _current;
[[file:WuChaoRen_CTTree004.png]]
_CT_TREE [[tvExpand]] [1];
[[file:WuChaoRen_CTTree005.png]]
_CT_TREE [[tvSort]] [[],[[false]] ];
_CT_TREE [[tvSortByValue]] [[],[[false]] ];
[[file:WuChaoRen_CTTree006.png]]
_CT_TREE [[tvDelete]] [0,0]; //remove child_b
[[tvClear]] 12;
_CT_TREE [[tvCollapse]] [];
[[file:WuChaoRen_CTTree002.png]]
</code>
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>

Latest revision as of 12:21, 17 May 2022

Hover & click on the images for description

Description

Description:
Sets string data to item on given path. IDC means id of parent Tree View.
Groups:
GUI Control - Tree View

Syntax

Syntax:
tvSetData [idc, path, data]
Parameters:
idc: Number
path: Array of Numbers
data: String
Return Value:
Nothing

Alternative Syntax

Syntax:
ctrl tvSetData [path, data]
Parameters:
ctrl: Control
path: Array of Numbers
data: String
Return Value:
Nothing

Examples

Example 1:
tvSetData [101, [0], "Test data"];
Example 2:
_ctrl tvSetData [[0,0,0], "Test data"];

Additional Information

See also:
tvAdd tvClear tvCollapse tvCount tvCurSel tvData tvDelete tvExpand tvPicture tvSetCurSel tvSetPicture tvSetValue tvSort tvSortByValue tvText tvValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note