BIS fnc netId: Difference between revisions

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m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
Line 18: Line 18:
|x2= <code>[[private]] _grpNetId = [[group]] [[player]] [[call]] [[BIS_fnc_netId]]; // "0:3"</code>
|x2= <code>[[private]] _grpNetId = [[group]] [[player]] [[call]] [[BIS_fnc_netId]]; // "0:3"</code>


|seealso= [[netId]] [[objectFromNetId]] [[groupFromNetId]], [[BIS_fnc_objectFromNetId]], [[BIS_fnc_groupFromNetId]]
|seealso= [[netId]] [[objectFromNetId]] [[groupFromNetId]] [[BIS_fnc_objectFromNetId]], [[BIS_fnc_groupFromNetId]]
}}
}}

Revision as of 13:00, 1 July 2022

Hover & click on the images for description

Description

Description:
Extends MP-only netId functionality to SP
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
objOrGrp call BIS_fnc_netId
Parameters:
objOrGrp: Object or Group
Return Value:
String - net Id in format "owner:id" or "".

Examples

Example 1:
private _objNetId = player call BIS_fnc_netId; // "0:2"
Example 2:
private _grpNetId = group player call BIS_fnc_netId; // "0:3"

Additional Information

See also:
netId objectFromNetId groupFromNetId BIS_fnc_objectFromNetIdBIS_fnc_groupFromNetId

Notes

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