BIS fnc kbCreateDummy: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Object]] - dummy speaker game logic | |r1= [[Object]] - dummy speaker game logic | ||
|x1= <code> | |x1= <code>private _dummySpeaker = "BIS_dummySpeaker" [[call]] [[BIS_fnc_kbCreateDummy]]; {{cc|_dummySpeaker {{=}}{{=}} BIS_dummySpeaker now}}</code> | ||
|x2= <code> | |x2= <code>private _dummySpeaker = "Miller" [[call]] [[BIS_fnc_kbCreateDummy]]; {{cc|given '''Miller''' is defined in [[Description.ext#CfgIdentities|CfgIdentities]]}}</code> | ||
|seealso= [[Conversations]] | |seealso= [[Conversations]] | ||
}} | }} |
Revision as of 21:34, 12 July 2022
Description
- Description:
- Creates a dummy speaker (as a Game Logic). If given dummy variable has already been created, returns this one.
- Execution:
- call
- Groups:
- Conversations
Syntax
- Syntax:
- dummyVarName call BIS_fnc_kbCreateDummy
- Parameters:
- dummyVarName: String - can be anything, but if an identity from CfgIdentities the dummy will take this identity.
- Return Value:
- Object - dummy speaker game logic
Examples
- Example 1:
private _dummySpeaker = "BIS_dummySpeaker" call BIS_fnc_kbCreateDummy; // _dummySpeaker == BIS_dummySpeaker now
- Example 2:
private _dummySpeaker = "Miller" call BIS_fnc_kbCreateDummy; // given Miller is defined in CfgIdentities
Additional Information
- See also:
- Conversations
Notes
-
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