BIS fnc compatibleItems: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
Line 14: Line 14:
|r1= [[Array]] of [[String|strings]]
|r1= [[Array]] of [[String|strings]]


|x1= <code>(currentWeapon player) call [[BIS_fnc_compatibleItems]];</code>
|x1= <code>(currentWeapon player) call BIS_fnc_compatibleItems;</code>


|seealso= [[currentWeapon]] [[BIS_fnc_limitWeaponItems]] [[BIS_fnc_baseWeapon]]
|seealso= [[currentWeapon]] [[BIS_fnc_limitWeaponItems]] [[BIS_fnc_baseWeapon]]
}}
}}

Revision as of 21:38, 12 July 2022

Hover & click on the images for description

Description

Description:
Return all compatible weapon attachments.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
weapon call BIS_fnc_compatibleItems
Parameters:
weapon: String - Weapon class
Return Value:
Array of strings

Examples

Example 1:
(currentWeapon player) call BIS_fnc_compatibleItems;

Additional Information

See also:
currentWeapon BIS_fnc_limitWeaponItems BIS_fnc_baseWeapon

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note