BIS fnc cargoTurretIndex: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>") |
||
Line 16: | Line 16: | ||
|r1= [[Array]] (turret path) or [[Number]] (cargo index) | |r1= [[Array]] (turret path) or [[Number]] (cargo index) | ||
|x1= < | |x1= <sqf>private _vehicle = vehicle player; | ||
private _turretCargoIndex = [_vehicle, [0, 1]] call BIS_fnc_cargoTurretIndex; | private _turretCargoIndex = [_vehicle, [0, 1]] call BIS_fnc_cargoTurretIndex; | ||
private _playerTurretPath = [_vehicle, player] call BIS_fnc_cargoTurretIndex;</ | private _playerTurretPath = [_vehicle, player] call BIS_fnc_cargoTurretIndex;</sqf> | ||
|seealso= [[turretUnit]] [[moveInTurret]] [[allTurrets]] | |seealso= [[turretUnit]] [[moveInTurret]] [[allTurrets]] | ||
}} | }} |
Revision as of 22:44, 12 July 2022
Description
- Description:
- Return cargo index of a person turret and the other way around.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [vehicle, personOrTurretPath] call BIS_fnc_cargoTurretIndex
- Parameters:
- vehicle: Object - the vehicle to check
- personOrTurretPath: Person or Array of Numbers - unit to find or turret path
- Return Value:
- Array (turret path) or Number (cargo index)
Examples
- Example 1:
Additional Information
- See also:
- turretUnit moveInTurret allTurrets
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note