BIS fnc EXP camp dynamicAISkill: Difference between revisions

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|descr= Changes AI skill based on player count, responding to player connected / player disconnected events. This function does exactly the same as [[BIS_fnc_EXP_camp_setSkill]] execept that it automatically executes when a player joins or disconnects.
|descr= Changes AI skill based on player count, responding to player connected / player disconnected events. This function does exactly the same as [[BIS_fnc_EXP_camp_setSkill]] execept that it automatically executes when a player joins or disconnects.


|s1=[mode,affectedSides] call [[BIS_fnc_EXP_camp_dynamicAISkill]]
|s1= [mode,affectedSides] call [[BIS_fnc_EXP_camp_dynamicAISkill]]


|p1= mode: [[Boolean]] - (Optional, default [[true]]) [[true]] to enable, [[false]] to disable
|p1= mode: [[Boolean]] - (Optional, default [[true]]) [[true]] to enable, [[false]] to disable

Revision as of 23:11, 12 July 2022

Hover & click on the images for description

Description

Description:
Changes AI skill based on player count, responding to player connected / player disconnected events. This function does exactly the same as BIS_fnc_EXP_camp_setSkill execept that it automatically executes when a player joins or disconnects.
Execution:
call
Groups:
Campaign

Syntax

Syntax:
[mode,affectedSides] call BIS_fnc_EXP_camp_dynamicAISkill
Parameters:
mode: Boolean - (Optional, default true) true to enable, false to disable
affectedSides: Array - Array of affected sides and their skill sets. For details see BIS_fnc_EXP_camp_setSkill
Return Value:
Nothing

Examples

Example 1:
[ true, [ [WEST,0.1,0.2,0.7,0.6 ], [EAST,0.1,0.2,0.7,0.6 ] ] ] call BIS_fnc_EXP_camp_dynamicAISkill;

Additional Information

See also:
Arma 3 AI Skill setSkill skillFinal BIS_fnc_EXP_camp_setSkill

Notes

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