BIS fnc moveAction: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - " |s1=[" to " |s1= [") |
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STRING or ARRAY | STRING or ARRAY | ||
|s1=[unit'', returnConfig''] call [[BIS_fnc_moveAction]] | |s1= [unit'', returnConfig''] call [[BIS_fnc_moveAction]] | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 23:11, 12 July 2022
Description
- Description:
- Return current move action (used in playAction, playActionNow and switchAction) Parameter(s): 0: OBJECT 1 (Optional): BOOL - true to return config path of the action, false to return just the action name (default: false) Returns: STRING or ARRAY
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [unit, returnConfig] call BIS_fnc_moveAction
- Parameters:
- unit: Object
- returnConfig: Boolean - true to return action config path, false to return the action name
- Return Value:
- Config or String - depends on returnConfig
Examples
- Example 1:
_actionName = [player, false] call BIS_fnc_moveAction; _actionConfig = [player, true] call BIS_fnc_moveAction;
Additional Information
- See also:
- playAction playActionNow switchAction playMove switchMove
Notes
-
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