BIS fnc spawn: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 0.56


| arma3 |= Game name
|gr1= Program Flow


|1.00|= Game version
|descr= Execute given code with or without parameter.
____________________________________________________________________________________________
{{Feature|arma3|Since {{GVI|arma3|1.50}}, use [[remoteExec]]/[[remoteExecCall]] instead.}}


| ''N/A'' |= Description
|s1= [params, code] spawn [[BIS_fnc_spawn]]
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_spawn]]; --> |= Syntax
|p1= params: [[Anything]] - function arguments


|p1= |= Parameter 1
|p2= code: [[Code]] - function code


| |= Return value
|r1= [[Nothing]]
____________________________________________________________________________________________


|x1= <code></code> |=
|exec= spawn
____________________________________________________________________________________________


| |= See also
|s2= code spawn [[BIS_fnc_spawn]]


}}
|p21= code: [[Code]]
 
|r2= [[Nothing]]
 
|x1= Show a message for the current player:
<sqf>[["Hello"],  { hint (_this select 0) }] spawn BIS_fnc_spawn;</sqf>
 
|x2= Show a message to all connected players:
<sqf>
[[["Hello"], { hint (_this select 0) }], "BIS_fnc_spawn", true, false, false] call BIS_fnc_MP; // obsolete, use remoteExec


<h3 style="display:none">Notes</h3>
["Hello", { hint (_this select 0) }] remoteExec ["BIS_fnc_spawn"]; // since the introduction of remoteExec
<dl class="command_description">
["Hello", { hint (_this select 0) }] remoteExec ["spawn"]; // BIS_fnc_spawn is obsolete
<!-- Note Section BEGIN -->
["Hello"] remoteExec ["hint"]; // best solution here
</sqf>


<!-- Note Section END -->
|x3= <sqf>{ hint "Hello" } spawn BIS_fnc_spawn;</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[remoteExec]] [[remoteExecCall]] [[BIS_fnc_execFSM]] [[BIS_fnc_execRemote]] [[BIS_fnc_execVM]] [[BIS_fnc_call]]
[[Category:Function Group: MP|{{uc:spawn}}]]
}}
[[Category:Functions|{{uc:spawn}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:spawn}}]]

Latest revision as of 10:48, 13 July 2022

Hover & click on the images for description

Description

Description:
Execute given code with or without parameter.
Arma 3
Since Arma 3 logo black.png1.50, use remoteExec/remoteExecCall instead.
Execution:
spawn
Groups:
Program Flow

Syntax

Syntax:
[params, code] spawn BIS_fnc_spawn
Parameters:
params: Anything - function arguments
code: Code - function code
Return Value:
Nothing

Alternative Syntax

Syntax:
code spawn BIS_fnc_spawn
Parameters:
code: Code
Return Value:
Nothing

Examples

Example 1:
Show a message for the current player:
[["Hello"], { hint (_this select 0) }] spawn BIS_fnc_spawn;
Example 2:
Show a message to all connected players:
[[["Hello"], { hint (_this select 0) }], "BIS_fnc_spawn", true, false, false] call BIS_fnc_MP; // obsolete, use remoteExec ["Hello", { hint (_this select 0) }] remoteExec ["BIS_fnc_spawn"]; // since the introduction of remoteExec ["Hello", { hint (_this select 0) }] remoteExec ["spawn"]; // BIS_fnc_spawn is obsolete ["Hello"] remoteExec ["hint"]; // best solution here
Example 3:
{ hint "Hello" } spawn BIS_fnc_spawn;

Additional Information

See also:
remoteExec remoteExecCall BIS_fnc_execFSM BIS_fnc_execRemote BIS_fnc_execVM BIS_fnc_call

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note