BIS fnc ffvUpdate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.34 | |||
|1.34 | |||
|gr1= Vehicles | |gr1= Vehicles | ||
Line 9: | Line 8: | ||
|descr= Update Firing From Vehicle feature depending on condition defined in turret's config. | |descr= Update Firing From Vehicle feature depending on condition defined in turret's config. | ||
|s1= | |s1= vehicle call [[BIS_fnc_ffvUpdate]] | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
Line 15: | Line 14: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf> | ||
if (local _vehicle) then | |||
{ | |||
};</ | _vehicle animate ["Door_1", 1]; | ||
_vehicle call BIS_fnc_ffvUpdate; | |||
}; | |||
</sqf> | |||
|seealso= | |||
}} | }} |
Latest revision as of 11:45, 13 July 2022
Description
- Description:
- Update Firing From Vehicle feature depending on condition defined in turret's config.
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- vehicle call BIS_fnc_ffvUpdate
- Parameters:
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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