BIS fnc ffvUpdate: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|descr= Update Firing From Vehicle feature depending on condition defined in turret's config. | |descr= Update Firing From Vehicle feature depending on condition defined in turret's config. | ||
|s1= | |s1= vehicle call [[BIS_fnc_ffvUpdate]] | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
Line 14: | Line 14: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf> | ||
if (local _vehicle) then | |||
{ | { | ||
_vehicle | _vehicle animate ["Door_1", 1]; | ||
_vehicle | _vehicle call BIS_fnc_ffvUpdate; | ||
};</ | }; | ||
</sqf> | |||
|seealso= | |seealso= | ||
}} | }} |
Latest revision as of 11:45, 13 July 2022
Description
- Description:
- Update Firing From Vehicle feature depending on condition defined in turret's config.
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- vehicle call BIS_fnc_ffvUpdate
- Parameters:
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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