BIS fnc getTurrets: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>")
m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>")
Line 16: Line 16:
|r1= [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets
|r1= [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets


|x1= <code>[vehicle player]  [[call]] [[BIS_fnc_getTurrets]];</code>
|x1= <code>[vehicle player]  call [[BIS_fnc_getTurrets]];</code>


|seealso= [[moveInTurret]] [[allTurrets]]
|seealso= [[moveInTurret]] [[allTurrets]]
}}
}}

Revision as of 16:56, 13 July 2022

Hover & click on the images for description

Description

Description:
Returns vehicle turrets.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[input, outputType] call BIS_fnc_getTurrets
Parameters:
input: Object or String - Object or object's class name
outputType: Config or Array - Output type (array of config paths or IDs)
Return Value:
Array of configs or Array - vehicle turrets

Examples

Example 1:
[vehicle player] call BIS_fnc_getTurrets;

Additional Information

See also:
moveInTurret allTurrets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note