BIS fnc getTurrets: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>") |
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|r1= [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets | |r1= [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets | ||
|x1= <code>[vehicle player] call | |x1= <code>[vehicle player] call BIS_fnc_getTurrets;</code> | ||
|seealso= [[moveInTurret]] [[allTurrets]] | |seealso= [[moveInTurret]] [[allTurrets]] | ||
}} | }} |
Revision as of 16:56, 13 July 2022
Description
- Description:
- Returns vehicle turrets.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [input, outputType] call BIS_fnc_getTurrets
- Parameters:
- input: Object or String - Object or object's class name
- outputType: Config or Array - Output type (array of config paths or IDs)
- Return Value:
- Array of configs or Array - vehicle turrets
Examples
- Example 1:
[vehicle player] call BIS_fnc_getTurrets;
Additional Information
- See also:
- moveInTurret allTurrets
Notes
-
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