BIS fnc bitflagsFlip: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|1.66 | |version1= 1.66 | ||
|gr1= Bitwise | |gr1= Bitwise | ||
| | |descr= Flips one or more flags (set gets unset and vice versa) in the given flagset, represented with decimal or hexadecimal number<br> | ||
(Hexadecimal number representation is simply auto-converted into decimal by the engine)<br> | (Hexadecimal number representation is simply auto-converted into decimal by the engine)<br> | ||
To check which flags are present in given flagset use [[BIS_fnc_bitflagsToArray]]<br><br> | To check which flags are present in given flagset use [[BIS_fnc_bitflagsToArray]]<br><br> | ||
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supported range is 2^0...2^24 (1...16777216) | supported range is 2^0...2^24 (1...16777216) | ||
| [flagset, flag] call | |s1= [flagset, flag] call [[BIS_fnc_bitflagsFlip]] | ||
|p1= flagset: [[Number]] - flagset | |p1= flagset: [[Number]] - flagset | ||
|p2= flag: [[Number]] - one or more flags to flip | |p2= flag: [[Number]] - one or more flags to flip | ||
| [[Number]] - new flagset with given flag or flags flipped | |r1= [[Number]] - new flagset with given flag or flags flipped | ||
|x1=< | |x1=<sqf>[1 + 16, 8] call BIS_fnc_bitflagsFlip; // 25 (which is 1 + 8 + 16) | ||
[25, 8] | [25, 8] call BIS_fnc_bitflagsFlip; // 17 (which is 1 + 16) | ||
[2 + 4 + 8, 2 + 8] | [2 + 4 + 8, 2 + 8] call BIS_fnc_bitflagsFlip; // 4 | ||
[4, 2 + 8] | [4, 2 + 8] call BIS_fnc_bitflagsFlip; // 14 (which is 2 + 4 + 8)</sqf> | ||
| [[ | |seealso= [[BIS_fnc_bitflagsSet]] [[BIS_fnc_bitflagsCheck]] [[BIS_fnc_bitflagsToArray]] [[BIS_fnc_bitflagsUnset]] | ||
}} | }} | ||
Latest revision as of 18:02, 13 July 2022
Description
- Description:
- Flips one or more flags (set gets unset and vice versa) in the given flagset, represented with decimal or hexadecimal number
(Hexadecimal number representation is simply auto-converted into decimal by the engine)
To check which flags are present in given flagset use BIS_fnc_bitflagsToArray
Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216) - Execution:
- call
- Groups:
- Bitwise
Syntax
- Syntax:
- [flagset, flag] call BIS_fnc_bitflagsFlip
- Parameters:
- flagset: Number - flagset
- flag: Number - one or more flags to flip
- Return Value:
- Number - new flagset with given flag or flags flipped
Examples
- Example 1:
Additional Information
Notes
-
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