BIS fnc displayColorSet: Difference between revisions

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{{Function|Comments=
{{RV|type=function
____________________________________________________________________________________________


| TKOH |Game name=
|game1= tkoh
|version1= 1.00


|1.00|Game version=
|game2= arma3
____________________________________________________________________________________________
|version2= 0.50


| Applies custom [[User Interface Colors|color settings]] to given [[Display]].
|gr1= GUI


Display must be already using color macros, function will just refresh the values according to current color settings. |DESCRIPTION=
|descr= Applies custom [[User Interface Colors|color settings]] to given [[Display]].
____________________________________________________________________________________________


| [displayClass,display,commitTime,code] call BIS_fnc_displayColorSet; |SYNTAX=
Display must be already using color macros, function will just refresh the values according to current color settings.


|p1= displayClass: [[Config]] - Display classname |=
|s1= [displayClass, display, commitTime, code] call [[BIS_fnc_displayColorSet]]  
|p2= display: [[Display]]|Parameter2=


|p3= commitTime (Optional): [[Number]] - Commit time |=
|p1= displayClass: [[Config]] - display config class
|p4= code (Optional): [[Code]] - Code executed for every control element (which is passed as _this) |=


| [[Boolean]] |RETURNVALUE=
|p2= display: [[Display]]
____________________________________________________________________________________________
 
 
|p3= commitTime: [[Number]] - (Optional, default 0) commit time
|x1= <code><nowiki>[</nowiki>[[configFile]] >> (GUI_classes [[select]] _foreachindex),_x] call bis_fnc_displayColorSet;</code> |EXAMPLE1=
 
|x2= <code>[
|p4= code: [[Code]] - (Optional, default <sqf inline>{}</sqf>) code executed for every control element (which is passed as _this)
configfile >> _class,
 
|r1= [[Boolean]]
 
|x1= <sqf>[configFile >> (GUI_classes select _forEachIndex), _x] call BIS_fnc_displayColorSet;</sqf>
 
|x2= <sqf>
[
configFile >> _class,
_display,
_display,
0,
0,
{
{
_this [[ctrlSetFade]] 0;
_this ctrlSetFade 0;
_this [[ctrlCommit]] 0.5;
_this ctrlCommit 0.5;
}
}
] call bis_fnc_displayColorSet;</code> |EXAMPLE2=
] call BIS_fnc_displayColorSet;
____________________________________________________________________________________________
</sqf>
 
| |SEEALSO=


|seealso= [[BIS_fnc_displayColorGet]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: GUI|{{uc:displayColorSet}}]]
[[Category:Functions|{{uc:displayColorSet}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:displayColorSet}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:displayColorSet}}]]

Latest revision as of 01:36, 1 August 2022

Hover & click on the images for description

Description

Description:
Applies custom color settings to given Display. Display must be already using color macros, function will just refresh the values according to current color settings.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[displayClass, display, commitTime, code] call BIS_fnc_displayColorSet
Parameters:
displayClass: Config - display config class
display: Display
commitTime: Number - (Optional, default 0) commit time
code: Code - (Optional, default {}) code executed for every control element (which is passed as _this)
Return Value:
Boolean

Examples

Example 1:
[configFile >> (GUI_classes select _forEachIndex), _x] call BIS_fnc_displayColorSet;
Example 2:
[ configFile >> _class, _display, 0, { _this ctrlSetFade 0; _this ctrlCommit 0.5; } ] call BIS_fnc_displayColorSet;

Additional Information

See also:
BIS_fnc_displayColorGet

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note