surfaceNormal: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Some wiki formatting)
Line 12: Line 12:
|gr1= Positions
|gr1= Positions


|descr= Returns {{Wikipedia|Normal (geometry)|surface normal}} on given position.
|descr= Returns terrain's {{Wikipedia|Normal (geometry)|surface normal}} on given position.


|s1= [[surfaceNormal]] position
|s1= [[surfaceNormal]] position
Line 18: Line 18:
|p1= position: [[Array]] - format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] in which case Z will be ignored
|p1= position: [[Array]] - format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] in which case Z will be ignored


|r1= [[Array]] - Example: [-0.102321,0.19977,0.974486]
|r1= [[Array]] format [[Vector3D]]


|x1= <sqf>_normal = surfaceNormal [300, 500];</sqf>
|x1= <sqf>_normal = surfaceNormal [300, 500];</sqf>

Revision as of 12:59, 21 August 2022

Hover & click on the images for description

Description

Description:
Returns terrain's surface normal on given position.
Groups:
Positions

Syntax

Syntax:
surfaceNormal position
Parameters:
position: Array - format Position2D or Position3D in which case Z will be ignored
Return Value:
Array format Vector3D

Examples

Example 1:
_normal = surfaceNormal [300, 500];
Example 2:
_normal = surfaceNormal position player;

Additional Information

See also:
setVectorUp surfaceIsWater surfaceType

Notes

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