BIS fnc taskCreate: Difference between revisions
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Lou Montana (talk | contribs) m (Fix destination description) |
Hypoxic125 (talk | contribs) No edit summary |
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This should allow tasks to be localised for every player in MP '''if created locally'''. | This should allow tasks to be localised for every player in MP '''if created locally'''. | ||
You can use "myTask" as ''description'' (3<sup>rd</sup>) parameter. | You can use "myTask" as ''description'' (3<sup>rd</sup>) parameter. | ||
}} | |||
{{Note | |||
|user= Hypoxic125 | |||
|timestamp= 20221113041319 | |||
|text= Example of Correct Localization Setup | |||
<syntaxhighlight lang="cpp"> | |||
class CfgTaskDescriptions | |||
{ | |||
class hyp_infiltrate | |||
{ | |||
title = "STR_HYP_TASKS_INFILTRATE_TITLE"; | |||
description = "STR_HYP_TASKS_INFILTRATE_DESCRIPTION; | |||
//Requires stringtable key - NOT localized string | |||
//Note the lack of "$" before the stringtable key - if "$" is included, languages will be incorrect | |||
}; | |||
}; | |||
</syntaxhighlight> | |||
<sqf> | |||
// Server Execution | |||
[east,"infiltrate","hyp_infiltrate",objNull,"ASSIGNED",-1,true,"MOVE",false] call BIS_fnc_taskCreate; | |||
</sqf> | |||
}} | }} |
Revision as of 05:13, 13 November 2022
Description
Syntax
- Syntax:
- [owner, taskID, description, destination, state, priority, showNotification, type, visibleIn3D] call BIS_fnc_taskCreate
- Parameters:
- owner: Task owner(s)
- taskID:
- description:
- Array - Task description in the format ["description", "title", "marker"]
- String - CfgTaskDescriptions class name, if empty string is used then CfgTaskDescriptions is searched for a class matching the tasks TaskID
- destination (Optional): Task destination
- state: (Optional, default "CREATED") Task state. Can be:
- priority: Number - (Optional) priority. When the current task is completed, the system selects the one with the largest priority >= 0. To avoid auto assignment of that task, give it a priority of -1.
- showNotification: Boolean - (Optional, default true) true to show notification, false to disable it
- type: String - (Optional, default "") task type from CfgTaskTypes, if not defined, type "" is being used
- visibleIn3D: Boolean - (Optional, default false) true to make task always visible in 3D
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
- Example 3:
- in Description.ext
class CfgTaskTypes { class my_CfgTaskType { displayname = "Tank"; icon = "Tank_MCO.paa"; icon3D = "Tank_MCO.paa"; }; };
SQF:
Additional Information
- See also:
- Arma 3: Task Framework
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Feb 02, 2018 - 13:15 (UTC)
-
You can define a CfgTaskDescriptions part in description.ext, such as:
class CfgTaskDescriptions { class myTask { title = $STR_MyTaskTitle; description = $STR_MyTaskDescription; }; };
This should allow tasks to be localised for every player in MP if created locally. You can use "myTask" as description (3rd) parameter.
- Posted on Nov 13, 2022 - 04:13 (UTC)
-
Example of Correct Localization Setup
class CfgTaskDescriptions { class hyp_infiltrate { title = "STR_HYP_TASKS_INFILTRATE_TITLE"; description = "STR_HYP_TASKS_INFILTRATE_DESCRIPTION; //Requires stringtable key - NOT localized string //Note the lack of "$" before the stringtable key - if "$" is included, languages will be incorrect }; };