createVehicle array: Difference between revisions

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[[Category:Scripting Commands|CREATEVEHICLEARRAY]]
[[Category:Scripting Commands|CREATEVEHICLEARRAY]]
[[Category:Scripting Commands ArmA|CREATEVEHICLEARRAY]]
[[Category:Scripting Commands ArmA|CREATEVEHICLEARRAY]]
[[Category:Command_Group:_Object_Manipulation|CREATEVEHICLEARRAY]]

Revision as of 22:35, 29 April 2007

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Creates a vehicle of the given type (type is the name of the subclass in CfgVehicles). If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The vehicle is placed inside a circle with this position as center and placement as its radius. Special properties can be: "NONE", "FLY" and "FORM".
Groups:
Uncategorised

Syntax

Syntax:
createVehicle [type, position, markers, placement, special]
Parameters:
type: String
pos: Array
markers: Array
placement: Number
special: String
Return Value:
Object

Examples

Example 1:
veh = createVehicle ["ah1w", position player, [], 0, "FLY"]

Additional Information

See also:
createUnitcreateUnit arraycreateVehiclecreateVehicleLocaldeleteVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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