setTurretLimits: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 2.12
|version1= 2.12
|branch= dev


|arg= local
|arg= local

Revision as of 20:03, 12 January 2023

Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.12.

Description

Description:
Sets the rotation and elevation limits for the given turret. The limits can only be set within the limits defined in config and cannot exceed them. To reset to config defaults pass the turret argument only (Example 2).
Groups:
Turrets

Syntax

Syntax:
vehicle setTurretLimits [turret, minTurn, maxTurn, minElev, maxElev]
Parameters:
vehicle: Object - vehicle the turret belongs to
turret: Array - turret path
minTurn: Number - from 0 to -angle in degrees (left)
maxTurn: Number - from 0 to +angle in degrees (right)
minElev: Number - from 0 to -angle in degrees (down)
maxElev: Number - from 0 to +angle in degrees (up)
Return Value:
Nothing

Examples

Example 1:
m2 setTurretLimits [[0], -45, 45, -10, 10];
Example 2:
m2 setTurretLimits [[0]]; //reset

Additional Information

See also:
getTurretLimits setTurretOpticsMode turretLocal selectWeaponTurret

Notes

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