setViewDistance: Difference between revisions

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(Add OFP & A1's max viewDistance)
(Fix description)
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|descr= Set rendering distance. Setting view distance to >= 0 resets the value to the client's options (set in {{hl|Options → Video → General → Visibility → Overall}}).
|descr= Set rendering distance. Setting view distance to >= 0 resets the value to the client's options (set in {{hl|Options → Video → General → Visibility → Overall}}).
{{Feature|informative|Client-side max view distance is limited by the server's view distance.}}
{{Feature|informative|In previous versions, client's max view distance was limited by the server's view distance.}}
{{Feature|important|
{{Feature|important|
View distance also defines the maximum distance between a unit and any other unit they can [[knowsAbout|know about]].
View distance also defines the maximum distance between a unit and any other unit they can [[knowsAbout|know about]].
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|s1= [[setViewDistance]] distance
|s1= [[setViewDistance]] distance


|p1= distance: [[Number]] - distance in metres
|p1= distance: [[Number]] - distance in metres; {{GVI|arma3|1.00|size= 0.75}} a negative value resets the view distance to user video setting


|r1= [[Nothing]]
|r1= [[Nothing]]

Revision as of 16:19, 5 June 2023

Hover & click on the images for description

Description

Description:
Set rendering distance. Setting view distance to >= 0 resets the value to the client's options (set in Options → Video → General → Visibility → Overall).
In previous versions, client's max view distance was limited by the server's view distance.
View distance also defines the maximum distance between a unit and any other unit they can know about. Higher view distance will involve more AI simulation cycles for every unit, which causes low performance. See Arma 3: Performance Optimisation.
Game min. scripted min. UI default max. UI max. scripted
Arma 3 200 500 1600 12000 40000
Arma 2: Operation Arrowhead 200 500 2500 10000 15000
Arma 2 200 500 3000 10000 15000
Armed Assault 200 500 1200 10000 15000
Operation Flashpoint 500 500 900 5000 5000
Groups:
SystemEnvironment

Syntax

Syntax:
setViewDistance distance
Parameters:
distance: Number - distance in metres; Arma 3 logo black.png1.00 a negative value resets the view distance to user video setting
Return Value:
Nothing

Examples

Example 1:
setViewDistance 2250;
Example 2:
setViewDistance -1; // reset view distance in Arma 3

Additional Information

See also:
viewDistance setDetailMapBlendPars setTerrainGrid getObjectViewDistance setObjectViewDistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note