setConvoySeparation: Difference between revisions

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{{Command|= Comments
{{RV|type=command
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|arma3|= Game name
|game1= arma3
|version1= 1.68


|1.68|= Game version
|gr1= Object Manipulation
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| Sets the distance to keep to following vehicle. |= Description
|descr=Sets the distance to keep to the vehicle which is '''in front'''.<br>
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*This command has to be applied to all vehicles in a convoy in order to have a separation of, for example, 50 m.
*Vehicles in a convoy can also have different distances.
*It's recommended that small values (<10m) should only be used for slowly moving convoys, otherwise AI driven vehicles will leave the road frequently to avoid collisions


| vehicle '''setConvoySeparation''' distance |= Syntax
|s1= vehicle [[setConvoySeparation]] distance
|p1= vehicle: [[Object]] |= PARAMETER1
|p2= distance: [[Number]] |= PARAMETER2
| [[Nothing]] |= RETURNVALUE


|x1= <code>vehicle setSeparationDistance 20</code>|= EXAMPLE1
|p1= vehicle: [[Object]]
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|p2= distance: [[Number]]
|r1= [[Nothing]]


| |= SEEALSO
|x1= <sqf>vehicle setConvoySeparation 20;</sqf>


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|seealso= [[forceFollowRoad]] [[useAISteeringComponent]]
}}
}}
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[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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[[Category:Command Group: Eden Editor|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:44, 5 August 2023

Hover & click on the images for description

Description

Description:
Sets the distance to keep to the vehicle which is in front.
  • This command has to be applied to all vehicles in a convoy in order to have a separation of, for example, 50 m.
  • Vehicles in a convoy can also have different distances.
  • It's recommended that small values (<10m) should only be used for slowly moving convoys, otherwise AI driven vehicles will leave the road frequently to avoid collisions
Groups:
Object Manipulation

Syntax

Syntax:
vehicle setConvoySeparation distance
Parameters:
vehicle: Object
distance: Number
Return Value:
Nothing

Examples

Example 1:
vehicle setConvoySeparation 20;

Additional Information

See also:
forceFollowRoad useAISteeringComponent

Notes

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