commandWatch: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Armed[ _]Assault(\|.*)]]" to "{{GameCategory|arma1|Scripting Commands}}")
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
|version2= 1.00


|gr1= Unit Control |GROUP1=
|game3= arma1
|version3= 1.00


|arg= local |Multiplayer Arguments=
|game4= arma2
|version4= 1.00


|eff= global |Multiplayer Effects=
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target. |DESCRIPTION=
|game6= tkoh
____________________________________________________________________________________________
|version6= 1.00


| units [[commandWatch]] position |SYNTAX=
|game7= arma3
|version7= 0.50


|p1= units: [[Object]] or [[Array]] |PARAMETER1=
|gr1= Unit Control


|p2= position: [[Array]] - format [[Position]] |PARAMETER2=
|arg= local


| [[Nothing]] |RETURNVALUE=
|eff= global
____________________________________________________________________________________________


|s2= units [[commandWatch]] target |SYNTAX2=
|descr= Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target.


|p21= units: [[Object]] or [[Array]] |PARAMETER21=
|s1= units [[commandWatch]] position


|p22= target: [[Object]] |PARAMETER22=
|p1= units: [[Object]] or [[Array]]


|r2= [[Nothing]] |RETURNVALUE2=
|p2= position: [[Array]] format [[Position]]
____________________________________________________________________________________________
 
|x1= <code>_soldierOne [[commandWatch]] [[markerPos]] "MarkerMoveOne";</code> |EXAMPLE1=


|x2= <code>[s1, s2] [[commandWatch]] [[player]];</code> |EXAMPLE2=
|r1= [[Nothing]]
____________________________________________________________________________________________


|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position. |Multiplayer=
|s2= units [[commandWatch]] target


| [[doWatch]], [[lookAt]], [[glanceAt]] |SEEALSO=
|p21= units: [[Object]] or [[Array]]
}}
 
|p22= target: [[Object]]
 
|r2= [[Nothing]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>_soldierOne commandWatch markerPos "MarkerMoveOne";</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x2= <sqf>[s1, s2] commandWatch player;</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.


[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
|seealso= [[doWatch]] [[lookAt]] [[glanceAt]]
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:25, 28 September 2023

Hover & click on the images for description

Description

Description:
Orders the unit(s) to watch the given position or target (via the radio). Use objNull as the target to order a unit to stop watching a position/target.
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
Groups:
Unit Control

Syntax

Syntax:
units commandWatch position
Parameters:
units: Object or Array
position: Array format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
units commandWatch target
Parameters:
units: Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandWatch markerPos "MarkerMoveOne";
Example 2:
[s1, s2] commandWatch player;

Additional Information

See also:
doWatch lookAt glanceAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note