doWatch: Difference between revisions

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[[Category:Scripting Commands|D]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.97|D]]
[[Category:Scripting Commands OFP 1.46|D]]
[[Category:Scripting Commands ArmA|D]]


back to [[Scripting_Reference#D|COMREF]]
|game1= ofp
|version1= 1.00


<h2 style="color:#000066"> '''doWatch ''position'''''</h2>
|game2= ofpe
|version2= 1.00


|game3= arma1
|version3= 1.00


'''Operand types:'''
|game4= arma2
|version4= 1.00


'''position:''' [[Array]]
|game5= arma2oa
|version5= 1.50


'''Type of returned value:'''
|game6= tkoh
|version6= 1.00


[[Nothing]]
|game7= arma3
|version7= 0.50


'''Description:'''
|arg= local


Order unit to watch given '''position''' (format [[Position]]) (silent).
|eff= global


|gr1= Unit Control


'''Example:'''
|descr= Order the given unit(s) to watch the given position or target (without radio messages). Use [[objNull]] as the target to order a unit to stop watching a position/target.


soldierOne '''doWatch''' [[getMarkerPos]] "MarkerMoveOne"
|s1= unit(s) [[doWatch]] position
 
|p1= unit(s): [[Object]] or [[Array]]
 
|p2= position: [[Array]] format [[Position]]
 
|r1= [[Nothing]]
 
|s2= unit(s) [[doWatch]]  target
 
|p21= unit(s): [[Object]] or [[Array]]
 
|p22= target: [[Object]]
 
|r2= [[Nothing]]
 
|x1= <sqf>_soldierOne doWatch markerPos "MarkerMoveOne";</sqf>
 
The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed.
 
|x2= <sqf>_soldierOne doWatch _eastSoldier;</sqf>
 
The unit named "soldierOne" will watch the unit named "eastSoldier".
 
|seealso= [[commandWatch]] [[lookAt]] [[glanceAt]]
}}
 
 
<dl class="command_description">
 
<dt></dt>
<dd class="notedate">Posted on 2015-04-18 - 07:50 (UTC)</dd>
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt>
<dd class="note">
Also controls where a vehicle gunner aims.
</dd>
 
</dl>

Latest revision as of 21:27, 28 September 2023

Hover & click on the images for description

Description

Description:
Order the given unit(s) to watch the given position or target (without radio messages). Use objNull as the target to order a unit to stop watching a position/target.
Groups:
Unit Control

Syntax

Syntax:
unit(s) doWatch position
Parameters:
unit(s): Object or Array
position: Array format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unit(s) doWatch target
Parameters:
unit(s): Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne doWatch markerPos "MarkerMoveOne";
The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed.
Example 2:
_soldierOne doWatch _eastSoldier;
The unit named "soldierOne" will watch the unit named "eastSoldier".

Additional Information

See also:
commandWatch lookAt glanceAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 2015-04-18 - 07:50 (UTC)
Waffle SS.
Also controls where a vehicle gunner aims.