getPosATL: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.03 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |arg= global | ||
| | |gr1= Positions | ||
| | |descr= Returns the position of an object relative to the terrain. | ||
| [[ | |s1= [[getPosATL]] object | ||
|p1= object: [[Object]] | |||
|r1= [[Array]] format [[Position#PositionATL|PositionATL]] | |||
|x1= <sqf>_objPosition = getPosATL player;</sqf> | |||
|seealso= [[getPosATLVisual]] [[setPosATL]] [[position]] [[getPos]] [[getPosASL]] [[getPosASLW]] [[visiblePosition]] [[visiblePositionASL]] | |||
}} | }} | ||
Latest revision as of 21:29, 28 September 2023
Description
- Description:
- Returns the position of an object relative to the terrain.
- Groups:
- Positions
Syntax
- Syntax:
- getPosATL object
- Parameters:
- object: Object
- Return Value:
- Array format PositionATL
Examples
- Example 1:
Additional Information
- See also:
- getPosATLVisual setPosATL position getPos getPosASL getPosASLW visiblePosition visiblePositionASL
Notes
-
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