getPosATL: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.03


|1.03|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Returns the position of an object relative to the terrain. |= Description
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| '''getPosATL''' object |= Syntax
|game4= arma3
|version4= 0.50


|p1= object: [[Object]] |= Parameter 1
|arg= global


| [[Array]] - format [[PositionATL]] |= Return value
|gr1= Positions
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|x1= <code>_objPosition &#61; getPosATL [[player]]</code> |= Example 1
|descr= Returns the position of an object relative to the terrain.
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| [[setPosATL]] |= See also
|s1= [[getPosATL]] object


|p1= object: [[Object]]
|r1= [[Array]] format [[Position#PositionATL|PositionATL]]
|x1= <sqf>_objPosition = getPosATL player;</sqf>
|seealso= [[getPosATLVisual]] [[setPosATL]] [[position]] [[getPos]] [[getPosASL]] [[getPosASLW]] [[visiblePosition]] [[visiblePositionASL]]
}}
}}
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:29, 28 September 2023

Hover & click on the images for description

Description

Description:
Returns the position of an object relative to the terrain.
Groups:
Positions

Syntax

Syntax:
getPosATL object
Parameters:
object: Object
Return Value:
Array format PositionATL

Examples

Example 1:
_objPosition = getPosATL player;

Additional Information

See also:
getPosATLVisual setPosATL position getPos getPosASL getPosASLW visiblePosition visiblePositionASL

Notes

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