nil: Difference between revisions

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<h2 style="color:#000066">'''nil'''''</h2>
{{RV|type=command


'''Operand types:'''
|game1= ofp
|version1= 1.00


None
|game2= ofpe
|version2= 1.00


'''Type of returned value:'''
|game3= arma1
|version3= 1.00


[[Any]] Value
|game4= arma2
|version4= 1.00


'''Description:'''
|game5= arma2oa
|version5= 1.50


Nil value. This value can be used to undefine existing variables.
|game6= tkoh
|version6= 1.00


'''Example:'''
|game7= arma3
|version7= 0.50


variableToDestroy = nil
|gr1= Variables
 
|descr= Nil value. This value can be used to undefine existing [[Variables|variables]].
 
|s1= [[nil]]
 
|r1= [[Nothing]]
 
|x1= <sqf>variableToDestroy = nil;</sqf>
 
|x2= <sqf>
private _variable = 50;
_variable = nil;
hint format ["Variable = %1", _variable]; // will display "Variable = any" in {{Link|Scheduler#Unscheduled Environment|unscheduled environment}}
// will output "Error Undefined variable in expression: _variable" in {{Link|Scheduler#Scheduled Environment|scheduled environment}}
// identical to
hint format ["Variable = %1", _variableThatWasNeverDefined];
</sqf>
 
|seealso= [[isNil]] [[Variables]]
}}

Latest revision as of 10:38, 8 November 2023

Hover & click on the images for description

Description

Description:
Nil value. This value can be used to undefine existing variables.
Groups:
Variables

Syntax

Syntax:
nil
Return Value:
Nothing

Examples

Example 1:
variableToDestroy = nil;
Example 2:
private _variable = 50; _variable = nil; hint format ["Variable = %1", _variable]; // will display "Variable = any" in unscheduled environment // will output "Error Undefined variable in expression: _variable" in scheduled environment // identical to hint format ["Variable = %1", _variableThatWasNeverDefined];

Additional Information

See also:
isNil Variables

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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