nil: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) (Add more details) |
||
(16 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Variables | |gr1= Variables | ||
| Nil value. This value can be used to undefine existing [[Variables|variables]]. | |descr= Nil value. This value can be used to undefine existing [[Variables|variables]]. | ||
| [[nil]] | |s1= [[nil]] | ||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>variableToDestroy = nil;</sqf> | ||
|x2= < | |x2= <sqf> | ||
_variable = | private _variable = 50; | ||
_variable = nil; | |||
hint format ["Variable = %1", _variable]; // will display "Variable = any" in {{Link|Scheduler#Unscheduled Environment|unscheduled environment}} | |||
// will output "Error Undefined variable in expression: _variable" in {{Link|Scheduler#Scheduled Environment|scheduled environment}} | |||
// identical to | |||
hint format ["Variable = %1", _variableThatWasNeverDefined]; | |||
</sqf> | |||
|seealso= [[isNil]] | |seealso= [[isNil]] [[Variables]] | ||
}} | }} | ||
Latest revision as of 10:38, 8 November 2023
Description
Syntax
Examples
- Example 1:
- Example 2:
- private _variable = 50; _variable = nil; hint format ["Variable = %1", _variable]; // will display "Variable = any" in unscheduled environment // will output "Error Undefined variable in expression: _variable" in scheduled environment // identical to hint format ["Variable = %1", _variableThatWasNeverDefined];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Variables