BIS fnc diagPreview: Difference between revisions

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|descr= Previews selected classes from given container.
|descr= Previews selected classes from given container.


|s1=[container, parentClass, distance, startPos] call [[BIS_fnc_diagPreview]]
|s1= [container, parentClass, distance, startPos] call [[BIS_fnc_diagPreview]]


|p1= container: [[String]] - (Optional, default "CfgVehicles") - Class container. Can be:
|p1= container: [[String]] - (Optional, default "CfgVehicles") class container. Can be:
*"CfgVehicles"
* "CfgVehicles"
*"CfgWeapons"
* "CfgWeapons"
|p2= parentClass: [[String]] - (Optional, default [[typeOf]] [[player]]) - Parent class of the objects (e.g. "Car" or "Rifle")
|p3= distance: [[Number]] - (Optional, default 10) - Distance between objects
|p4= startPos: [[Position]] - (Optional, default [[screenToWorld]] [0.5,0.5] in [[Eden Editor]] or [[position]] [[player]]) - Start position


|r1= [[Array]] - List of created classes
|p2= parentClass: [[String]] - (Optional, default [[typeOf]] [[player]]) parent class of the objects (e.g. "Car" or "Rifle")


|x1= <sqf>[ "CfgVehicles", "Car", 15, [0,0,0] ] call BIS_fnc_diagPreview;</sqf>
|p3= distance: [[Number]] - (Optional, default 10) distance between objects
 
|p4= startPos: [[Position]] - (Optional, default <sqf inline>getPos player</sqf> or <sqf inline>screenToWorld]] [0.5,0.5]</sqf> in [[:Category:Eden Editor|Eden Editor]]) start position
 
|r1= [[Array]] - list of created classes
 
|x1= <sqf>["CfgVehicles", "Car", 15, [0,0,0]] call BIS_fnc_diagPreview;</sqf>


|seealso= [[:Category:Function Group: Diagnostic|Diag functions]]
|seealso= [[:Category:Function Group: Diagnostic|Diag functions]]
}}
}}

Latest revision as of 10:55, 8 November 2023

Hover & click on the images for description

Description

Description:
Previews selected classes from given container.
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
[container, parentClass, distance, startPos] call BIS_fnc_diagPreview
Parameters:
container: String - (Optional, default "CfgVehicles") class container. Can be:
  • "CfgVehicles"
  • "CfgWeapons"
parentClass: String - (Optional, default typeOf player) parent class of the objects (e.g. "Car" or "Rifle")
distance: Number - (Optional, default 10) distance between objects
startPos: Position - (Optional, default getPos player or screenToWorld]] [0.5,0.5] in Eden Editor) start position
Return Value:
Array - list of created classes

Examples

Example 1:
["CfgVehicles", "Car", 15, [0,0,0]] call BIS_fnc_diagPreview;

Additional Information

See also:
Diag functions

Notes

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