BIS fnc doorClose: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code> *(\^+\]) +\[\[call\]\] +\[\[(BIS_fnc_[a-zA-Z0-9_]+)\]\];? *<\/code>" to "<sqf>$1 call $2;</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )A([a-z])" to "$1a$3") |
||
Line 18: | Line 18: | ||
|p2=doorAnimation: [[String]] - (Optional, default "") Name of the door animation | |p2=doorAnimation: [[String]] - (Optional, default "") Name of the door animation | ||
|p3=handleDownAnimation: [[String]] - (Optional, default "") | |p3=handleDownAnimation: [[String]] - (Optional, default "") animation source of handle down | ||
|p4=doorHandleUpAnimation: [[String]] - (Optional, default "") | |p4=doorHandleUpAnimation: [[String]] - (Optional, default "") animation source of handle up | ||
|p5=animationPhase: [[Number]] - (Optional, default 0) Value from 0-1 | |p5=animationPhase: [[Number]] - (Optional, default 0) Value from 0-1 |
Revision as of 11:18, 8 November 2023
Description
Syntax
- Syntax:
- [building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] call BIS_fnc_doorClose
- Parameters:
- building: Object - (Optional, default objNull) Building
- doorAnimation: String - (Optional, default "") Name of the door animation
- handleDownAnimation: String - (Optional, default "") animation source of handle down
- doorHandleUpAnimation: String - (Optional, default "") animation source of handle up
- animationPhase: Number - (Optional, default 0) Value from 0-1
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- animate animateSource BIS_fnc_door
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note